Del (continued): A few years later, after noticing publications for other games, three of us wanted to put out a publication devoted to S-O-M. The other two people dropped out for various reasons and my brother, Warren, stepped in and handled the mailing. I did the writing. In the beginning the Review had the motto of: “So you think you're the only one.” It was designed to put gamers in touch with other gamers and that never changed through the years. I'm not that intelligent when it comes to the technical aspects of the games (as fellow league members will attest to when it comes to drafting players), but have always enjoyed all the games. Why did the Review last so long? I'm not really sure. It did last for 20 years (24 pages each month, 12 months of the year). I always worked full time (first as a teacher/coach and then for 38 years as a sports writer), so the writing came easy. Finding time for the Review and meeting deadlines became problems over the years. My brother Warren, who is going to be 69 soon, plays the baseball game. He used to play the football board game. He's afraid of computers and won't try any of the games, however, although I think he would really enjoy the football. Wolfman: So Del, when did you first have contact with the SOM game company? What was the first year of the baseball cards you played with? What was there about Strat-o-matic Baseball that you found so appealing?
Del:
My first contact
with S-O-M and Harold Richman came in the spring of 1971
when Mike Allison and I and our wives went to Long
Island and talked to Hal about the Review. He was
agreeable and offered to help us and the Review was
born. Del: I've always rooted for the Tigers, but I've been a bigger fan of the Detroit Lions since the early 1950s (the glory days). In fact, since the computer football game came into existence, I replay the NFL playoffs and the Detroit Lions every year (the Lions were 4-12 last year, the same as real-life, and 9-7 based on 2011, when the Lions were 10-6). In other words, I’ve suffered a lot over the years with the Lions. I did play baseball in high school and coached varsity baseball when I was teaching. I never thought about being a major league player. I did think pro basketball would be fun, but I was only 6-1 and slow and wouldn't have had much fun. I do play basketball three times a week now and still have some fun. Wolfman: I know that when you began to work, you eventually became a Sport's writer. How did this happen - did you get a degree in college? Which publication(s) did you write for? What sports did you cover. Did you ever have a chance to meet any of the MLB players for your job?
Del:
I worked part-time at the Kalamazoo Gazette when I was
in college (I graduated from Western Michigan University
in 1963) and then I also worked with the campus paper
Western Herald as a sports writer. Plus, I had worked at
the Vicksburg Commercial while in high school. Wolfman: How did the "SOM Review" come to life? Whose idea was it? Why did you decide to offer this publication? Was your job as a sports writer helpful to do the "Review". When did Warren become a part of the publication. Del: Mostly the Review was my idea, although two other people invested in the publication in the beginning. The main reason for the Review, as I stated before was to put gamers in touch with other gamers, share playing tips and write about the various leagues that were created through the pages of the Review. My work as a writer was definitely helpful with the Review. I'm not sure about when Warren joined the Review, but he probably was involved for close to 15-16 years.
Wolfman:
Obviously to be able to do this publication, you must
have received permission from the Game Company and
spoken to Hal Richman to do the "Review". Can you
tell
Del:
I wrote to Hal about the idea for a publication and he
was very supportive. There were no restrictions as far
as I remember. This was a publication about S-O-M and
it was never intended to be critical of other games. Any
publication, to be successful, has to have revenue, thus
the fee that would cover printing costs. Some revenue
was generated by advertising. But the Review was never
intended to be a money-maker. It was more of a hobby. Del: The Review was printed in Kalamazoo. In the old days, before computers, it was typed, headlines were pasted on, and the Review was reduced in size and printed. Later the Review was produced on an Apple II-C computer, which I still have and still use for my S-O-M Baseball league stats. Wolfman: What were some of the most popular sections of the newsletter? I believe on the Game Company website, they have a scanned image of every issue. What were your favorite parts to do of the newsletter. How many subscribers did you have - what was the maximum amount of people receiving the newsletter?
Del:
Playing tips always generated a lot of interest. The
Readers roll 'em section was also very popular. And
stories of the various leagues throughout the country
were also popular. Some of the leagues were amazing as
far as their managerial makeup, league rules and
yearbooks. I believe at its peak, the Review had close
to 2,000 subscribers.
Wolfman:
How did your family feel about you doing the newsletter?
Didn't this take away time from spending with them if
you had a full time job and also doing the newsletter?
How long would it take (days or hours) to get a
newsletter done. Plus also you had to mail out all the
copies to the subscribers too? Wolfman: Do you have any special personal stories to share with our readers as special moments you recall when you did the newsletter that either something happened to your personally which brought great satisfaction or a great story shared by one of your subscribers? Del: There were many great stories supplied by readers. I always tried to treat each story, yearbook highlights and each playing tip as something special. One of our readers was from Nepal and his remarks were always interesting. There was a football league in Canada, with the commissioner an entertainer. Some of the yearbooks provided me with more interesting reading than the Review.
Wolfman:
How often did you have contact with Mr. Richman or the
game company? Wolfman: Since you had a chance to meet Mr. Richman, what type of person is he like? Do you have any special stories you can share with us about contact you had with the creator of SOM? Del: Hal was and is a special person to me. A creative genius. I've been with him at two of the conventions and my wife and I stayed at his home on both occasions. S-O-M is his life (along with family) and he's very humble about his accomplishments. I remember on our first trip to a convention, staying at his home and Hal and I playing S-O-M Basketball, which was just being released at the time. It was like two kids with a new toy.
Wolfman:
Now
as all our readers know, as we have been republishing the
articles you did about the first nine conventions, from
1972-1980. Where did the idea of the National SOM Convention
originally come from? You were the first person (or
organization) to setup live tournaments for people to
participate in which till this day continued as we have a number
of Del: The first convention was held at an elementary school near where we lived in Comstock, near Kalamazoo. I don't remember the exact number of people here, but Steve Barkan attended and there was a gamer from Mississippi. The goal was to bring gamers together, exchange ideas and stories, play games and have fun. Those goals were accomplished. Wolfman: Is there anything you can share about the second convention which took place in 1973 and was co-sponsored by the Game Company and the Review. I know it took place at a department store in Brooklyn that year as I attended. Do you recall anything important from this time that allowed the second convention to happen? Del: I don't remember the conversations (with S-O-M) leading to the convention. But I do remember some folks at the department store worked closely with S-O-M to make it happen.
Wolfman:
How did you feel when in 1974 when neither the Review
nor the Game Company were able to continue the
convention and then all of a sudden there were a group
of us in Illinois (linked to the University of Illinois)
who decided to continue this tradition (by the way even
though this is over 40 years later, we were very
grateful for the full support you provided to make these
next conventions happen)?
Wolfman:
What is there about the SOM Baseball Game (as this is
the game we cover for our newsletter) that really
appeals so that you continue to be an SOM Baseball
Fanatic? Do you have any special projects (since you
have time and are retired) linked to SOM that you hope
to do in the future?
Wolfman:
What is the best Baseball team (which cardset and
players) you ever had in one of your leagues that you
managed? For the current league you are in (face to
face) how many managers are there and how long has this
league gone for. How is your league structured? Do you
have any key playing tips for our members? Wolfman: It has been over 20 years now since you put out your last issue of the SOM review?What is the most gratifying for you from that time, what do you remember the most? Do you have any regrets, now that you are no longer doing the magazine, is there something you miss? Del: Times change and I try to adapt to the changes. The Review was fun to produce at the time, but I'm not sure how relevant it would be today. I retired from the newspaper business when I was 65 ½ and soon after the business became a victim of online reporting and stories. That's what I mean by change and sometimes almost overnight changes.
Wolfman:
As the original editor of the first SOM publication, do
you have any advice for our team with this newsletter,
or any other Strat based publication that could help
other to take their newsletter or magazine to a higher
level?
Wolfman:
Del, I want to thank you for taking this time to spend
with our
members and to share some special insights about the SOM
Review,
which changed the lives of many SOM gamers. You are
always welcome
to visit with us again at any time. Thank you.
Interview Notes:
If any of members would like to read any of the issues
published by
♦ RETURN TO NEWSLETTER MAIN PAGE
♦
SOM BASEBALL WORLD NEWS,
a new page to share interesting news related to
♦
STRAT THOUGHTS with
BRUCE BUNDY,
SOM Gamer, Creator of
Baseball Card Formulas, Baseball Strategy Advisor, Beta Tester
for the Game Company ♦ ARTICLE with MIKE SANCLEMENTE, founder of Stratogists.com(Mike takes us on a delightful journey with his article "Koji vs. Bill Gates" and then discusses how using Excel spreadsheets can take you far with your league's team strategy)
♦
EARLY SOM
CONVENTIONS COLUMN with WOLFMAN SHAPIRO --
editor of ♦ COMMISSIONER's CORNER with MARC WASSERMAN -- commissioner of the Cyber Baseball Association (CBA) continues his column about what it is like to be a League Commissioner. In this article he turns his focus to how things wok in the CBA and via the Strat Alliance introduces us to another baseball league that has existed for 43 years. ♦ ARTICLE with WOLFMAN SHAPIRO -- Wolfman discusses his strategies how to build a very successful team in a draft SOM baseball league where you keep your players form year to year. ♦ RECOMMEND ON-LINE SOM RESOURCES -- On-line Strat-o-matic and Baseball related websites that offer amazing information, special tools and products to improve your game play that we strongly recommend. In most cases, we have had personal contact with these sources who agree with the principle to work together and help promote each other. ♦ BOOK REVIEW with WOLFMAN SHAPIRO Wolfman takes a peek at the "The Bill James Handbook 2014" created by Bill James and John Dewan through Baseball Info Solutions (BIS) and why if there is one book on baseball you must have, this is it!! Also speaks to Ben Jedlovec of BIS to discuss the book a bit more.♦ BOOKS TO DIE FOR and Become a BASEBALL GURU -- This page is specifically about special books we are finding that either will expand your insights about the game of Baseball, help you in the creation of your current league teams or with your replays and learn more about the Strat-o-matic Base Game and Game Company's history. We have a special arrangement with Acta Sports, who is a publisher of a number of great baseball books (including Bill James Handbooks) to offer for our members a 10% discount. We will continue to add more books to this page in the future as we uncover other gems our members should know about.
Wolfman Shapiro To Learn more about the SOM On-line Convention attempted in 2013 and a bit more about the Strat Alliance http://www.stratalliance.info
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